Arnold Palmer Tournament Golf is a golf video game for the Sega Genesis. It was known as Naomichi Ozaki Super Masters (尾崎直道スーパーマスターズ Ozaki Naomichi Super Masters?) in Japan. It is one of the early Sega sports games where a celebrity athlete's name was added to the title when it was localized from Japan (the other two games being Tommy Lasorda Baseball and Pat Riley Basketball). Although Arnold Palmer is shown on the box cover and at the title screen, the game makes no reference to him during the actual golf game play.
Identifier sg_Super_Masters_1989_Sega_JPMediatype softwareScanner Internet Archive Python library 0.5.2Publicdate 2014-05-06 04:17:04Addeddate 2014-05-06 04:17:04Emulator_ext binEmulator genesisCreator SegaDate 1989Year 1989Language English
The game features two game play modes: tournament and practice. Tournament mode consists of 12 rounds, each with 18 holes of golf. There are three different golf courses, one each in the United States, Japan, and Great Britain (although the background and the scenery does not vary). As the player progresses in the tournament mode, their skill level is increased allowing them to hit the ball farther with greater control. They can also upgrade their golf clubs from the initial black carbon club set, to glass fiber and ceramic clubs. This also increases the distance the player is able to hit the ball. Arnold Palmer Tournament Golf has no save feature, but instead provides a password after each round of the tournament that allows the player to pick up where they left off.
In practice mode, one or two players can play a complete 18 rounds of golf on one of the three courses. Each player can set their skill level and use any of the three golf club sets available in the game.
Before each turn, the player's caddy will give advice based on its skill level. At first, the caddy can only give the distance from the ball's current position to the tee. As the game progresses, more skilled caddies can give distances to various landmarks and information about how the ball is lying. The player then selects which club to use during the shot. After this, the player can adjust their golfer's stance in order to shank the ball in one particular direction based on the direction of the wind (all golfers in the game are right-handed).
To control the swing, the player uses a power gauge to select the strength and height of the shot. When the player first presses the shot button, a marker starts to upwards to the top of the gauge. If the player hits the shot button again before it reaches the top (this controls how hard the shot will be), the marker will then move back down towards the starting position. The player then must hit the button a third time inside of a green area on the power gauge (this controls how high the shot will go in the air). If the player fails to hit the shot button a third time, the sequence will start over from the beginning.
When the ball reaches the putting green, a close-up of the screen will appear. The game will first show the distance from the ball to the tee, and then show a simple diagram of the lie on the green. The player will then be able to select how hard to hit the ball and in what direction.